Que es el RegameDLL, Funciones y comandos

RegameDLL es una modificacion del motor del juego 
que agrega funciones extras (Imita la version beta de steam de 1.6) Esto agrega funciones y comandos nuevos al servidor,
a tener en cuenta es que algunos plugins muy viejos pueden funcionar mal.

Lista de variables y comandos

  • mp_freeforall

The style of gameplay where there aren't any teams (FFA mode) ( 0 disabled - 1 enabled )

  • mp_scoreboard_showmoney

Show Money field into a scoreboard. ( Default 3, min: -1 - max: 5)

  • mp_scoreboard_showhealth

Show HP field into a scoreboard. ( Default 3, min: -1 - max: 5)

  • mp_scoreboard_showdefkit

Show D. Kit field into a scoreboard for teammates. ( 0 disabled - 1 enabled )

  • mp_autoteambalance

Auto balancing of teams. ( 0 disabled - 1 on after next round - 2 on next round )

  • mp_buytime

Designate the desired amount of buy time for each round. (in minutes) (-1 means no time limit - 0 disable buy )

  • mp_maxmoney

The maximum allowable amount of money in the game (Min 0 - Max 999999)

  • mp_roundover

The round by expired time will be over, if on a map it does not have the scenario of the game. ( 0 disabled - 1 enabled )

  • mp_round_restart_delay

Number of seconds to delay before restarting a round after a win.

  • mp_hegrenade_penetration

Disable grenade damage through walls. ( 0 disabled - 1 enabled )

  • mp_nadedrops

Drop a grenade after player death. ( 0 disabled - 1 drop one the grenade - 2 drop an everyone grenades )

  • mp_roundrespawn_time

Player cannot respawn until next round if more than N seconds has elapsed since the beginning round

  • mp_auto_reload_weapons

Automatically reload each weapon on player spawn. ( 0 disabled - 1 enabled )

  • mp_infinite_ammo

Sets the mode infinite ammo for weapons. ( 0 disabled - 1 weapon clip infinite - 2 weapon bpammo infinite )

  • mp_infinite_grenades

Enable infinite grenades. ( 0 disabled - 1 grenades infinite )

  • mp_auto_join_team

Automatically joins the team. ( 0 disabled - 1 enable (Use in conjunction with the cvar humans_join_team any/CT/T) )

  • mp_show_radioicon

Show radio icon. ( 0 disabled - 1 enabled )

  • mp_show_scenarioicon

Show scenario icon in HUD such as count of alive hostages or ticking bomb. ( 0 disabled - 1 enabled )

  • mp_fadetoblack

Observer's screen will fade to black on kill event or permanent. ( 0 No fade. - 1 Fade to black and won't be able to watch anybody. - 2 fade to black only on kill moment. )

  • sv_alltalk

0 dead don't hear alive - 1 no restrictions - 2 teammates hear each other - 3 Same as 2, but spectators hear everybody - 4 alive hear alive, dead hear dead and alive.

 

 Desde el siguiente LINK ´podran ver el listado completo de funciones y variables

Web oficial

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