RegameDLL es una modificacion del motor del juego
que agrega funciones extras (Imita la version beta de steam de 1.6) Esto agrega funciones y comandos nuevos al servidor,
a tener en cuenta es que algunos plugins muy viejos pueden funcionar mal.
Lista de variables y comandos
- mp_freeforall
The style of gameplay where there aren't any teams (FFA mode) ( 0 disabled - 1 enabled )
- mp_scoreboard_showmoney
Show Money field into a scoreboard. ( Default 3, min: -1 - max: 5)
- mp_scoreboard_showhealth
Show HP field into a scoreboard. ( Default 3, min: -1 - max: 5)
- mp_scoreboard_showdefkit
Show D. Kit field into a scoreboard for teammates. ( 0 disabled - 1 enabled )
- mp_autoteambalance
Auto balancing of teams. ( 0 disabled - 1 on after next round - 2 on next round )
- mp_buytime
Designate the desired amount of buy time for each round. (in minutes) (-1 means no time limit - 0 disable buy )
- mp_maxmoney
The maximum allowable amount of money in the game (Min 0 - Max 999999)
- mp_roundover
The round by expired time will be over, if on a map it does not have the scenario of the game. ( 0 disabled - 1 enabled )
- mp_round_restart_delay
Number of seconds to delay before restarting a round after a win.
- mp_hegrenade_penetration
Disable grenade damage through walls. ( 0 disabled - 1 enabled )
- mp_nadedrops
Drop a grenade after player death. ( 0 disabled - 1 drop one the grenade - 2 drop an everyone grenades )
- mp_roundrespawn_time
Player cannot respawn until next round if more than N seconds has elapsed since the beginning round
- mp_auto_reload_weapons
Automatically reload each weapon on player spawn. ( 0 disabled - 1 enabled )
- mp_infinite_ammo
Sets the mode infinite ammo for weapons. ( 0 disabled - 1 weapon clip infinite - 2 weapon bpammo infinite )
- mp_infinite_grenades
Enable infinite grenades. ( 0 disabled - 1 grenades infinite )
- mp_auto_join_team
Automatically joins the team. ( 0 disabled - 1 enable (Use in conjunction with the cvar humans_join_team any/CT/T) )
- mp_show_radioicon
Show radio icon. ( 0 disabled - 1 enabled )
- mp_show_scenarioicon
Show scenario icon in HUD such as count of alive hostages or ticking bomb. ( 0 disabled - 1 enabled )
- mp_fadetoblack
Observer's screen will fade to black on kill event or permanent. ( 0 No fade. - 1 Fade to black and won't be able to watch anybody. - 2 fade to black only on kill moment. )
- sv_alltalk
0 dead don't hear alive - 1 no restrictions - 2 teammates hear each other - 3 Same as 2, but spectators hear everybody - 4 alive hear alive, dead hear dead and alive.
Desde el siguiente LINK ´podran ver el listado completo de funciones y variables